Search and rescue game controls


















Night : It is pitch dark. This is not a setting for beginning player. It will be nearly impossible to find any visual fix points, and you will have to rely heavily on instruments. Random : If you want to have the computer choose for you, this is the setting to select.

The computer makes a random selection of the previous four types. Here you choose where to start the mission. The most realistic setting is of course to start from the base, but for training purposes we have included the other two possibilities. Base : The helicopter stands stationary, with the engines off at the base. You will need to go through the start-up procedure and power up the engines before you can take-off.

Hover : The helicopter is hovering in the air just over the base. You are ready to turn your bearing towards the mission site. This setting can be used if you do not want to go through the entire start-up procedure. Mission site : The helicopter is hovering near the mission site. This setting is good when you want to practice the rescue procedures used for each accident, without having to fly all the way to the site first.

This button looks like a light. You alternate between the settings by clicking on the light switching it on or off. Off : Choosing yes will make your helicopter indestructible. You will be able to collide with any obstacle without inflicting any damage on hull, wheels or rotor. Additionally you will never encounter damage on engines and gearboxes nor be able to over-speed rotors.

On : Your helicopter will take damage and possibly be destroyed if you collide with anything. This refers to the optimal time limit within which the mission must be completed to avoid getting a deduction in points. Off : Time limit is off, and you will not be penalized for completing the mission using more time then optimal.

However you will still have to deal with the survivors and their worsening health condition. On : The time limit is on. The player will be awarded for fast completion of the mission. This is the mission briefing. Information details about the mission are given here.

The left side of the screen is now locked, but it stays to remind you of the current weather and other mission settings. The mission description box holds several elements. First of all it shows the time of day Hours: Minutes and the Distance to the mission site from the start position of the helicopter.

You are not obliged to use this information, but they are helpful. It also shows the wind strength and the direction. The central text gives a short description of the accident that has happened. Sometimes you will learn a lot from this briefing, such as number of victims, victim condition or hints on rescue procedures, but more often the information available is limited to hints or suggestions. At the bottom of the text box is shown the estimated mission time. This is not the time you will need to spend in front of the computer, but it is the time that the missions would take in reality.

The SAR3 time-jump function cuts away much of that time. Important locations are marked on the map using small icons. The icons used are explained below:. The last choice you will need to make is which helicopter you would like to fly. You select helicopter by clicking the buttons at the top of the screen. This screen shows a list of slots. Each slot has room for one pilot name. You select a pilot or an empty slot by clicking on the name.

You have selected a pilot when the slot is lit with a dark blue background. They are explained below. Clicking this button will create a new pilot in the selected slot. If you try to create a new pilot in a slot already used by another name, you will be given a choice to continue and delete the old pilot or to cancel.

If you want to continue a campaign with a pilot already created you will have to load his information. Select the pilot name from the list, and press this button. You will still be able to load his data and review his log as long as you do not overwrite him with a new pilot , but you will not be able to continue the campaign.

Here you can create your new campaign pilot. This data will be used throughout the campaign of that pilot and cannot be changed later on. It is therefore important that you think about what you want before selecting the options. See descriptions below. Click on the empty box to type in the name. The mouse cursor will disappear while you type the name. When you are finished and have typed in the name you want press return. This will give you back control of the mouse.

The pilots name has no influence on the game itself. You can therefore choose any name you want. On : Your pilot can never die. Even if you suffer a total crash during a mission, and the helicopter explodes into a thousand pieces will he be able to go on. Off : Your pilot is mortal and will die if you suffer a serious crash during a mission. If your pilot dies the campaign is terminated and you cannot continue with the pilot.

On Selected : Turning the light on will make your helicopter indestructible. You will be able to collide with any obstacle without inflicting any damage on hull or rotor. You will still be able to encounter engine failures or other flight problems though. Off Not Selected : Your helicopter will take damage and possibly be destroyed if you collide with anything.

If this happens you will be penalized with points during the debriefing. On Selected : There is no limited amount of time within which the mission must be completed, and you will not be penalized for completing the mission using more time then optimal.

Off Not Selected : There is a limited time to complete the missions. On Selected : You will be able to cancel the outcome of a mission, by choosing the replay option on the debriefing menu. This is good if you have made errors during a mission, but is of course not very realistic. Once the mission is completed you are forced to accept the outcome, and take any consequences it might have on your pilots career.

This is not an option, but shows the sum of the realism percentages of the above chosen settings. This has no influence on the game itself, but it will influence the amount of points gained after each mission.

This screen holds all information about the pilot and his career. It is the main screen of the campaign and from this screen you gain access to all other things related to your pilots career. As mentioned before the pilots name has no influence on the game itself.

Here it is used to inform you of what pilot you are playing now. Here you are given ranks according to the number of flight hours you have in the helicopter. We have adjusted the. Here you can see the number of missions flown opposed to the number of successful ones. Here you can see how many mission goals you have completed out of the number encountered.

Mission goals include injured people needing to be saved, objects to deliver or vessels to inspect. Flight time shows how much time you have spent in front of the computer with this pilot.

It will gradually increase as you fly more missions. Note that this is not the time we base the gain in rank on. Advanced SystemCare Free. VLC Media Player. MacX YouTube Downloader. Microsoft Office YTD Video Downloader. Adobe Photoshop CC. VirtualDJ Avast Free Security.

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SAR2 is based around a very robust mission generator that can emulate rain, fog, wind and hurricane conditions from dawn to dusk and on into night. There is an incredible array of mission choices, such as: boat explosions, car crashes, harbor rescues, cliff-side extractions, landing on the decks of ships in rough waters and drug interdictions.

Be prepared to spend a lot of time just learning how to keep yourself aloft before you even consider embarking on a mission or campaign. Too much collective and you will drop like lead balloon, too much pitch and you'll torque the rotor blades right off their spindle. Sometimes just lining up on the target can take upwards of thirty minutes. Patience and frustration are the hallmarks of the early game. Rather than dumb down the controls in order to focus on the real meat of the game, searching and rescuing, Interactive Vision has chosen the opposite path by creating a flight model that is ultra-sensitive, requiring precise and deliberate controller inputs.

Just starting up the engines is a complex, multi-key affair, comprised of the following sequential presses: E, T, R, E, T. This simulates actual engine ignition procedures. Mouse, keyboard and joystick are supported including most rudder and throttle variations. But none may be remapped; forcing you must fumble with some combination therein.

Worse yet, not all of the aircraft's functionality is described in the manual. Fortunately, a keyboard reference sheet is included, though it marred by a number of typos. Only when you master the basic rudiments of flight does enjoying the rest of the game become possible. A simple and attractive interface allows you to select a mission, adjust its parameters and get briefed on the circumstances. Traffic accidents are one early variant. Arriving on scene you see an overturned and burning automobile, police cars angled nearby with lights flashing.

Genre simulator. Platform PC. Comments There are no comments. Similar games Users also downloaded the following old games. Armies of Exigo Electronic Arts. I was an Atomic Mutant! Latest added games View All.



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