Unreal gold manual


















Now do 2 and return to the first cavern. Turn right and go on. At the lift do 3 but it may be a bit tough. Do 4 and push the buttons. Go back until you'll be locked in darkness. Throw some flares and wait for Skaarj appearing either at front or back so it's wise to wait in the middle of corridor.

When you'll kill him, check the nooks and pick up some flares. Continue your trip to the lift one Brute on the way and onward through the cavern another Brutie to previously locked passage to the left. Go in there, pick up tarydium and go down. Then quickly jump on the lift which you just used and jump back so the lift will go up, revealing clips hidden under it. Turn around and advance carefully. Around the corner there will be a Tentacle and around next one - Brute and another Tentacle Life sucks.

When you finish the peace negotiations lead-based :P go SLOWLY forward and as soon as the earthquake hits again run back until it calms down. Now go forward again, turn left and destroy the crates for ammo if you shoot at the barrel it'll explode. Now go forward carefully as there will be yet another earthquake and another part of platform will fall to lava.

Ignore Nali to the right and go left. Behind one of the pillars there will be a Voice Box which is utterly useless in this game. A bit farther you will fight another Skaarj.

When you kill him, return to the Nali and follow him until he reveals a Stinger and 80 tarydium Shards you should have already, BTW. Now explore around, smashing all the crates and picking up their contents. When you're finished, go to the chasm where you fought the Skaarj and shoot the button 6. In the big cave a bit farther go forward until you see a Skaarj jumping down. Destroy tarydium barrels when he lands - if it doesn't kill him it'll at least weaken him and open passage for you.

Once in the Operations Room kill all the baddies inside and push the lever. Go through any of the doors, kill Tentacles and go up. If the Nali you saved was alive and he should be if you did what I wrote , check out 7. Now turn left, don't pickup Stinger if you have over bullets or you'd waste ammo and prepare to face another Skaarj somewhere behind this large pillar.

Now look up - somewhere you should see a Tentacle, maybe attacking you - kill it and if you don't see it, don't worry - you'll face it later. Follow the only way, enter the next room and kill Tentacle. From safe distance blow up passage by shooting at the tarydium barrel. Next room and next Skaarj. Welcome him warmly and advance.

When you'll see a red lever, look right and destroy the crate on ground and another small one on lift look up. Now jump behind large metal crates for a flare. Next, approach the lever and turn around for there's a Tentacle up there that needs to be calmed down and maybe a Brute's near too, so prepare for a firefight. When fire's extenguished push the lever and take a lift up. Go where the Tentacle was and "search" the crates for tarydium Shards.

From there go right and kill Brute then go on. Soon you'll meet a Nali Priest but ignore him again, instead running forward and killing Skaarj glaring at a control panel.

Now return to Nali and he'll open an Assault Vest near the carts. In the opposite corner of this room you'll find some tarydium. Enter the next corridor, now you'll face the Tentacle from before remember? Kill them and jump down at the end of this corridor. To the left there may be a tentacle so kill it and go right for a HP. And immediately turn around to face a Skaarj. Hole this smartlizard ; and go on. These bridges are very unstable so avoid walking on them these goods are a bait.

Instead climb the sprawling and go around the corner with flashlight on to pin down a Brute. Shield the Nali if you must for he'll unlock a Powerup for you. What does it do? Well, it increases ammo capacity of your DP by 10, ammo usage by 2 and then again by Finally, you can charge by up to 10 points more by alt-fire.

Needless to say, these Powerups are very valuable. After you pick it up and watch nifty animation go to the first bridge, climb the closer plank, turn right, run and jump for a SB. Return by jumping back to stable? Pass the next bridge as you did first one and fancy your new DP against a Tentacle there. Go onwards and kill Skaarj a room later time-space ;.

No, scratch that. Don't give this son-of-a-gecko a moment to rest and kill him as soon as you can. Go up and turn to dust another one, watching the area down. When you are finished, crouch and go against the cave wall until you pick up both ASMD cores. Return to previous room, turn right and take the Stinger hidden in crate. Jump down and smash other crates containing some ammo and a HP. Go back up again and follow the left catwalk until you turn left.

From there jump carefully onto crates for a SB. Turn right and destroy barrels from safe place then push the lever. Kill Brute and go up.

Shoot the glass on the far side and save. You'll probably fail a few times so just reload and try again. When finally in there, push buttons, loot ammo and prepare for a trip back. Do it the same way as you did just a while ago, switching the left-right direction of course. If you need it, there is an Assault Vest in a disabled fan.

Finally, go through the newly-opened door to end this level. Level 4:Depths of Rrajigar -This level isn't much different from the previous, however it's smaller and has no cavernous areas. Corridors aren't very tight here, either. There will be a hole. Jump in. And see, there's an ASMD! Take a lift to go up again. He'll throw you to the lava with rockets. It'll blow the sucker to pieces only this one will work so good, unfortunately : 4 In a big storage room don't destroy the crates - push them to the big ones where you came from and jump up for some stuff.

Details: Go forward with care there may be a Brute around the corner. Do 1 and you'll arrive in upper part of this room. If you feel like you need it, you may jump down a few times for some stuff. Next, push the red button and quickly jump onto the yellow cart, remembering about 2. As soon as you arrive to the end of route, jump to the safety well Just don't be too close to wall as this nice, red barrel will blow up easily, very easily, too easily After dispatching the meat, wait until a Nali that was around here teleports away.

Then go along the wall until you'll have a tight encounter with a Skaarj Scout. If you didn't do something stupid, he should push some crates while jumping down.

Then push the only button in area and use the transporter to go up - but beware of another Brute just waiting to burn you up there. Ice him and turn right. Go on until you reach a bridge over lava. If you want, you can do 3 now by continuing forward.

Either way, pass the bridge remembering to take tarydium if you need it. Few truns and one Brute ahead you'll find yourself in cellars. Go ahead carefully as you will encounter some Tenties there. At a crossroad, turn right to fight yeesh a Skaarj in this fog?

Then take the ammo lying around and go through the only way left to the right :P. A lift will take you up to a big storage area. Enter it and fight a Skaarj nearby. Afterwards explore the rest of this hall you may fight a Skaarj but he'll probably run away. Either way you'll have to kill him but first destroy the metal bridge by shooting at its middle part.

Now you can go up the stairs to fight this Skaarj tip2: If he's in the corridor, you can use the tarydium barrels. Even though they won't kill him, hell be near-dead. Of course collect all ammo on the way. In next room with two big containers push both levers there.

Collect tarydium from the far wall and continue to the bridge you just damaged. Kill the Skaarj in there with the Stinger he won't have any space to dodge. Next, jump over the damaged part, push the button and run-jump to the right to a crate with a SB on it.

It's somewhat difficult but possible. After that, go through the opened door nearby, destroy any crates to collect ammo and go left to leave Rrajigar complex once and for all. Level 5:Sacred passage -Surface again. There is a long underwater corridor to be passed so you have to be quick there. Otherwise, piece of cake. One Brute, few Mantas, Eels, possibly a Skaarj.

It's very long, so dive as close to the entrance as you can, and go up for some air when you'll kill those nasty biterfishes. Details: A first "rest" as in "resting" level. Go up the path and check the big gates. Closed, huh? Well, gotta find another way in. Explore the area, killing a Sting-tail and Skaarj if one appears and picking up needed items some ammo and HPs. Now it's time for 1.

Go to the pool, fry any eels you see from shore and dive in to do the same with those you didn't see and one that was hiding in tunnel. Then pick up ammo and swim near the surface to a point closest to the tunnel. Catch some breath and dive in directly to the tunnel.

Swim as fast as you can, not stopping anywhere and you should arrive without losing HP. Look around the place very carefully and kill a Sting-tail that is there. Now go inside the "building". Golden pots hide some flares. Look for a bleak stone face 2 and touch it. Go inside the opened room and dive in for a SHP, avoiding fishes with mean attitude as much as you can.

Go up and return to open area. See the black stone wall? Step on a loose stone there to open it. Pass through. To the left you'll find a Brute and, much farther, some ammo. When you're done, do 3 - the lever is on the other side of this big stone Oh well. Wait for the pool to fill up and enter the temple to end this level.

Level 6:Chizra - Nali water god temple -Really large possibly one of the largest levels in FPS games , really complex and tedious, with a number of underwater chambers. Several horseflies, Skaarj, chock-full of Sliths. Be careful. I don't know what makes him run, so don't be suprised. There may be Skaarj behind the door! Take the lift and push the stone to get out of there. Pull it, and the portal will open. Take it, then go down. Shoot the wall there to unlock a secret passage leading to a SB.

Don't worry, it's safe, just an invisible floor. To return, shoot the wall again. A thunder will strike Chizra? If you want, you can play Indiana Jones and explore the other chambers, long sewers, secrets But this requires a LOT of time. And can get pretty boring. Of course if you are actually good enough to survive this amount of Slith. Good luck. Back to the walkthru, go right then left.

Pick up the Automag and don't worry about this Slith - he's dead for good. Jump to the pool and swim to the middle of this wooden raft. Pull out your DP and destroy the chains there with alt-mode no need for charging. Jump-switch the lever and go forward fast enough to "ski" by the moving pillars this was 1.

Turn around fast as you may find a Skaarj there. Either way, approach to the large pool and kill all eels you can see with DP. Then jump down and do 2. When you return from there, catch some breath and slay all eels that you've missed before.

Go up by these two long planks and it's time for 3 to the right. At the end of this corridor, push the odd stone to make a platform come down. Use it to go up. Look around this room, jump to the ASMD and pick up ammo that lies around. In one of the nooks there will be another odd stone. Push it and whoops You'll fall down. Push an. You'll find a Skaarj in this room and probably a horsefly. Smash'em and go to the passageway the Skaarj came out from. At the end of this corridor there is a Nali that starts running forward to show you something but a Slith blocks his way.

Oddly, when Nali comes near to it, he usually doesn't end dead but instead the Slith jumps down. Check whatever the Nali wants to show you some text and follow that Slith.

There will be at least one more down there so kill them all 4. Touch the stone face to open exit here. Go through this passage but keep close to the wall as there are some kind of darts being shot over all the tarydium in there. If you feel lucky, you may want to pick it up. Anyway, take the lift and jump to another corridor with a Nali in there. Ignore him and don't enter the big chamber right away.

Instead do it like this - enter, wait a second then back off very fast and kill any 'choppers' that followed you with ASMD. Repeat until nothing follows you. Pick up the ammo around there smash the pots and go up, remembering about 5. If the Skaarj wasn't there, go again through the trapdoor and kill him this chamber.

Now go down the stairs and jump down to do 6 - just remember to catch some breath in every room. To exit this place go to where you entered it, climb to the shore, push the lever and go up the lift to your right. Up there, pick up two ASMD cores and push again the stone at the end of this passage. Now go downstairs again and jump over to the Nali. To your left or right you'll find a Slith so kill him. At the end of either corridor you'll hear the buzz. Look up and fry some more choppers.

Push this large lever and go the other side of this O-shaped corridor and push another lever. Then go to the large gate and push a stone on the wall nearby. The gate'll open and after few steps you can do 7. Go through the corridor to the right from the gate. Kill anything that will show up and jump the stones to another large hall. Pick up ASMD cores and kill a Skaarj to the far right - you'll need to follow the platforms to get to him and he'll probably kill a Nali that is around.

Kill him and do 8 to advance forward. In this room kill all the Sliths and do 9. Now return to the eightball hall and go to the Pyramid read the messages to know which passage it is. Here do 10 , killing all the buzzers around first. Btw, if you look down at the chamber of death, you can see a tunnel that can be reached somewhere through sewers.

Either way, go the Obelisk of Clouds and since you're out of paper, kill five Sliths around that want your autograph. Take the left corridor and kill leftover Sliths if any. Around the corner, ignore the stones for now and go to the end of this corridor. There will be a hidden underwater tunnel around - it's 11 and try to do it as fast as possible the chances are that you'll start drowning no matter how fast will you do it.

Now go back to the stone blocks and climb them, collecting ammo of course. Follow the way to the big chamber. Avoid the pool and collect the ASMD cores stashed around in some corners. Next get a SHP behind this little waterfall. Brace yourself and jump to the pool. An earthquake will rumble and at the stones you climbed before a Skaarj will appear. You can try to kill him by ASMD combo if you feel lucky tip: watch the light on walls.

A small room will be opened in one of the walls there. Push the lever there and finally climb the catwalk to this stick of six fires. Now you've got a choice - either you can take long and tedious but safe as you've already cleared it way and retrace your steps thru the wooden platforms, loose stones, O-shaped corridor, stairs and finally the long passageway or make it shorter and use a teleport by doing But be warned - if you take the shortcut, a Nali priest that will guide you will very probably die at the hands of Skaarj or, even worse, you can kill him by telefragging.

This Skaarj will also shred you a good time, taking advantage of surprise. If you take the long way he'll still be there but this time it'll be you that will mount a surprise attack.

Now go somewhere and take a good break :. Level 7:Ceremonial chambers -Again a smaller level in similar setup. Not so confusing, tho. A number of Skaarj, some Sliths. Just wait loading your 8ball and when the portal starts opening, just smoke'im away. You can try to push them off to lava with ASMD or a single rocket. Just measure your jump carefully.

Details: You start this level in a bad situation because as soon as you go out, Nali to your right will start running forward and will stop near a Skaarj. Sucide if you ask me. Try to race him to the Skaarj and kill the lizard before he can touch the Nali. If you hear an annoyed Slith, wait - you can do 1.

If not, try to circle this room to annoy him. If that doesn't work, go to the door the Nali came thru. Now turn right and scope the room for possible Skaarj threat. Don't go through the golden gate now. Instead cover the part of this level which is shaped roughly as Q-Q. Kill any Sliths in sight but don't dive into water yet. Return to the wooden platforms and dive into water. Deeper you'll see Sliths some distance away.

If any of them comes too near, use Stinger. Now look down. Push the lever you see there and follow the underwater tunnel where Sliths were.

You can check left and right chamber for some items in crates but your main goal is ahead. Behind the barrels there you will find another lever. You know what to do? Now return to the room you dived into water and rech the surface. Instead do 3 now. If you feel like you're low on eightballs, go through the golden gate and do 2. When you kill the Skaarj, return to the upper level and go to the other passageway. You will meet some enemies there and now dead Nali - if you can kill them before they kill Nali then you're better than me.

Anyway, explore the platforms until you reach the big hall with a gigantic rock in the middle. Don't look down. Kill Slith and Skaarj that each want a piece of you and go to the end of this chamber. Jump down at the part to your left and explore a lower part of the rooms you left just a while ago. You'll meet some Sliths about 3 and Stinger there. Now go to the other part where you were annoying the Slith but lower and enter the new part of this level. You'll meet another enemy here.

Kill him and ignoring Nali explore this chamber, also diving into water for some flares. When you're ready, cross te golden gate and follow Nali to the upper level. Now he'll stop and you must turn around to face three Skaarj one after another trying to approach you. You'd best wait and load grenades. When Skaarj steps on the platform, blow the sucker away. When you kill all of them, the passageway will open.

Go there fast and try to rescue Nali at the end of this corridor. Don't worry if he gets killed, it happens a lot. Either way, you must face a pissed off Skaarj. When you kill him, push the lever and wait for the lift to come up. Step on it and search for Skaarj somewhere below.

Then fire away at him. He'll probably survive it but will be significantly weakened so it'll be a piece of cake. Now get into water and swim right. You'll encounter two Sliths, one of them will kill Nali out there and both of them will start swimming towards you. Kill them and do 4. Next, push the lever next to the crossbow and climb the line to the plank it's best to aim at its hook. Next, do 5 and climb to the very top.

Follow the long corridor, leaving Nali behind and kill the Skaarj waiting at pier. Destroy crates for ammo and return for Nali it's not necessary but Get on the raft fast and wait until it arrives at the end. Now you can dive and get some flares from the underwater and return to the portal.

Get to the end of this place and jump down to leave Chizra temple. Level 8:Dark Arena -This is a Colosseum-like arena level. You can enter it in two ways - through the main gate and through the secret prison entrance. I suggest the second option because you can find some nice stuff there. Moderate amounts of Skaarj and one Titan. In the room with Skaarj and three levers, turn them on and return to prison to find that all the cells are now opened! Take the goodies but watch out for tentacles in there.

Then, by using earthquakes made by rampaging Titan, jump in the pillar for a SHP. Don't try to fight the Beast from there, this isn't too effective and you're liable to fall down because of the earthquakes.

Go down the stairs and carefully look around. When you hear another splash, aim at the stairs you came from and wait for a Skaarj-out-of-water encounter. Next, look for a bleak stone face and, as usual, push it. You'll open the big gate nearby. Go through it and down the corridors 8balls on the way. Now the music kicks in. Look right amd go to the place where the building's walls touch rock wall. Here you'll find some ammo and HP. Have no mercy. Pick up an Assault Vest from there and countinue onwards until you get to the other side of the Arena.

There you'll find a cracked wall. Shoot it with Eightball to open the passage. Now go down and have a flashlight handy. When you exit the cell, look around carefully until you kill all Skaarj in this area actually, at most there is only one of them lizards but take care. You can go through B and kill every Skaarj there. Be careful not to throw any levers you'll kill Nali! When you're done, enter A and kill all Skaarj by surprise.

Pick up Stinger and tarydium shards and then switch all the levers. Now return to the cell area and loot every one there for some neat stuff, including a SB. Just watch out for Tentacles that nest in some of the cells. After that, go again to A and enter the other door. You'll exit at the main hall of the building. When you do the job, climb upstairs and enter any door. You'll be in a circular corridor around the Arena itself. Again you must kill all Skaarj pick up ammo on the way!

Next, enter the door on the outer bow of the sickle the corridor's shaped this way and push the levers. Three doors to the inner corridor will open. When you fell ready, jump down and do 2. Now you must fight the Titan. When you kill him, check out every place for a SB, some ammo and HPs what are these for?

Go downstairs and through the doors to exit Dark Arena. Level 9:Harobed Village -A village, a church, a hidden cavern. Other than that, a long passage to the Terraniux. Several Skaarj, some horseflies. Don't take them until you find all houses with a hole in ceiling but no ladder attached. Then get the boots and jump up there careful, this may be tricky 2 The Nali in the temple will open a passage in a back wall for you.

There will be a Flakcannon in the tower, but beware of Skaarj waiting for your return. You'll open a passage to an underground path. Details: Exit the tunnel and go left, towards the village. Enter any house, loot it and go out. Characters Events Factions Settings. Games Creators Walkthroughs. The Wiki. Style manual Guidelines. Stubs Wanted pages Insights More tasks. Explore Wikis Community Central. Register Don't have an account?

Console commands. Edit source History Talk 0. Now I don't know how it exactly works, but in the user. UnrealSlotMenu]", under which are save slots.

Or you may just try to open save file in game's console through the command "open". EDIT: Or, maybe just easier, is to find the save file which you have left from your older installation if you didn't remove them , which can be called like "Save0. In this case the game should normally load your save and you can save it again normally through game to make it work properly. You may also find there subfolder "UPak", which are maps from the expansion pack Return to Na pali.

And after opening the map, you can use cheats to get items which you had in the last save don't forget about the translator and you can also continue :- from your "last save". Last edited by Reginald CZ ; 9 Nov, am. Barely any older games support the Cloud. Trying to do this.

I played some of Unreal Gold last year. Since then I bought a bigger drive for my Steam drive. I installed Unreal Gold today on my new Steam drive. Tried to load a save, but all slots were empty. I googled for the save file location, to see if the save files were still there.

Weirdly there is a straight forward save file location answer from google, apart from this one. I found the Unreal Gold files on my new drive after installation. However since save files are stored on the Steam drive, there would be no save files on my new Steam drive.

In a sense I was lucky because my old Steam drive is still not wiped. However when I look at the Unreal Gold folder on my old Steam drive, there is only one folder called System. In that folder is one file. It doesn't have any save-data. Whereas on my new Steam drive, under the fresh installation of Unreal Gold is a set of folders.

Directx9c, Help, Manual etc, and it includes the System folder, that has lots of files in it.



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